The command I typically use is dotnet build Projects/CSharp/UnityCSReference.sln and it build half of it. So in order to improve it need to install all the necessary packages and then build via dotnet command line after installing dotnet sdk.
Compiler Stage will get the actual build and deploying the UnityCSReference once its fully functional
The command I typically use is dotnet build Projects/CSharp/UnityCSReference.sln and it build half of it. So in order to improve it need to install all the necessary packages and then build via dotnet command line after installing dotnet sdk.
1–2 minutes
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